In: Raiding
2 May 2009Wahoo – back, probably. Not a big one for blogs but gonna give this another shot.
So, my guild, Aquila has been in Ulduar for a couple of weeks now – well the day after patch 3.1. We’ve reached Mimiron on 25 man and Vezax on 10 man. So, what’s with all these nerfs? I want to shake the encounter designers at Blizzard.
Nothing, not one encounter so far has been impossible, not even close, not really that difficult. We wiped for raid after raid in Sunwell on each and every boss. So far we wiped a few times on Razorscale as we learnt the best way to handle landings (to maximise DPS), we gave up on Ignis pre-bug-fix (but one shot him after). Auriaya was fine when we worked out a good pulling technique.
It’s difficult to believe some of the stuff I’ve read on the forums posted by guilds having problems. Seriously how difficult it is to move when you’re debuffed with something which can kill others? How hard is to use [Hand of Protection] or [Guardian Spirit] at Auriaya. As for Kologarn, geez!
Meanwhile Blizzard are buffing the hard modes! These are modes guilds such as Ensidia have only overcome pre-buff or by using exploits which are now fixed. It’s utterly rediculous! I posted to a topic on the EU forums about this (no idea why – Blue’s in the U.S. have locked any/all such posts in recent days – clearly they aren’t interested in listening). Most people are in agreement in these topics, including the one to which I posted. A response to my post ran along the lines “well Freya and Yogg can be done in varying degrees of difficulty” … err … yes … and? You do Freya with one add on the way to overcoming all three. You don’t do one and say “that’s it, fine, we’re finished”. And if the hard modes are such that completing them is near impossible there is little reason – the odd piece of gear aside – to complete them at all.
I really do feel Blizzard are making a huge mistake here and clearly many others do to. They need to push out new content. Wrath was great from a lore, quest, graphics perspective, much better than TBC. But there are too few instances, too few raids and it’s all getting too easy too quickly.
Hi, welcome to my sometimes used blog where I'll comment on the state of Warcraft and my primary class, Paladins!
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